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Originally Posted by SouriaBasharAkbar
But I think you should make it enforced. Not that I have ANY idea how to do that  But surley all the wonderful modders here could help you put it together changing the scripts or something that actually pentalize you, and even fail mission if you break the rules.
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I would very much like to make everything in our mod enforceable, but some of the orders just aren't able to do that with the game as it is. For example, in certain areas at certain times, you can only attack ships while submerged in order to "remain unobserved." You can't really make the game do that. That's why the mod is aimed at people who want to up the realism by restricting themselves to actual actions Kaleun's would take.
There is only one aspect of this mod that is truly enforceable. During the first half of '42, venting and heating of electric torpedoes was forbidden since it was discovered that corruption of the depth-keeping device in G7e/TII's was causing depth-keeping issues. According to a few sources this reduced the range and speed of electric torpedoes, until the problems were solved with the introduction of the TIII. In the readme, I will put instructions in that will allow you to edit the torpedo.sim file such that you can restrict your TII's to this range and speed setting, but other than that, you have to "Just Follow Orders!" like the mod says.