Thread: New subgame?
View Single Post
Old 05-21-12, 03:54 PM   #1
andwii
Frogman
 
Join Date: Sep 2011
Location: Bridge of U-123
Posts: 300
Downloads: 76
Uploads: 0
Default New subgame?

In the subsim facebook group we also talked about a new game. We decided to just post it on the forums to get a general idea of other people on subsim.

I wanna see a silent hunter that takes place on a 688i

I don't think so.

go hunt some typhoons

no more difficult than having mutiplayer in Tribes or something like that.
and one player could leave, no problem... they "went to the crew compartment".

well you would have to take the SH5 idea of walking around the sub which could work
have the whole game take place in times one time compression

Yeah you could have particular tasks, but I think everyone should be able to have a live body in the game and issue many orders.

or allow the captain to change time compression

right you'd simply say... let's up the time guys...

yep

and someone would start pressing the + key...

or in my case because I dont have one the TC button lol

Or only the Captain could speed up the time

you would need different people in different timezones to pull it off though

then any person could hit backspace and pause it.

what about different jobs and for different people, periscope, radar etc

maybe make it so the gramophone actualy gives away your position lol
well the captain would be periscope

Well, subsim is good for that, or you could save the game and load the game when everyone or most could reconnect.

then you would have someone enter the manual TDC
from the captains calculations
1WO would be on the bridge

Well, you could say "jim, go to the hydrophone and give it a listen".... I'll check the scope to see if I can get a visual".

yeah, and navi, sonar, radar when surfaced, etc, it's a lot to plan

have a guy in the engine room making sure it all works

You could have two guys, one on each scope.

ya
sometimes I wish I had computer skills like that
we could come up with some great games

be like, you think that is a T3 tanker?

yeah, obs and att...would be easier

have some AI on the bridge too

then record the whole thing... the arguements etc... hehe.

lol

I can see this subsim group of ours designing a totally new type of game one day

no man, we should go under the destroyer, NO, around it.

well anyway I like the idea of the Subsim podcast

yeah, it could have A
AI

do we have any programers in subsim
that are willing to start work on a whole diffrent game

not sure if there are any in the FB group, but there are plenty on the forums

Yeah, but I've never did anything like that. I've just made helper intercept programs for my calculator.

only thing the game needs now is AI enemy subs that dive, hide, run and hunt back...

ya

U-Boat HAHD team is working on something

really
wonder what

I'm going to make some videos of my "helper programs" for sub simming.

on an AI for enemy subs??

ok so im installing SH3 on my desktop any recommendation on what mod I should install other then GWX or that other old one
N summin

AI is just a bunch of if statements.

Depends on what you would like added?

I hear that sub commander whatever it's called is awesome.
I

oh sub commander ya

I've never used any mods.

and janes 688i
I am gonna buy those soon
its 20 bucks on steam

I'm hoping to become a good, modder, the Asute is going to be my first successful mod....if I get good feed back I might look into adding Enemy subs

How are those modern sims? any good?

for subcommander (a spin off if you will of 688i)
ya
they are

Oh I hear him 50 miles off... fire a tomahawk... next...

;p
let me get you some gameplay


4:35pm
^^ I'd like to add tomahawks to the astute but it's got to be looked into


any ideas?
andwii is offline   Reply With Quote