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Old 05-21-12, 09:21 AM   #410
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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Quote:
Originally Posted by volodya61 View Post
Hi TDW!

Just tried single mission. It's not the imported ships problem. Mods list:

-SH5 RUS
-Magnetic Detonators 4m by TDW

And all the patches enabled.

Game freezes when the torp is about to hit the first ship. Only end program can fix it.
Test single mission - http://www.gamefront.com/files/21735619/Test+Mission.7z

EDIT: Maybe it is important - torpedo depth is 1 m
Patched up my sh5.exe and .act files with all the patches
Ran your single mission
Set sights on 2nd ship from left. Fired tube 1 with magnetic detonator enabled, torp depth set to 1m. Torp hit ship but was dud.

Fired Tube 2 with magnetic detonator enabled, torp depth set to 1.5m below keel. Torp exploded when right under keel.

Set sights on furthest ship to right. Fired tube 3 with magnetic detonator disabled, torp depth set to 1m. Torp hit ship but was dud.

I can't reproduce the problems you or everyone else is having with the patches Everything works fine for me. Are you sure you are enabling all the items of each patch? Some patches have multiple items (2-4) and some require that a patch in another file is enabled also. Double check to ensure you have enabled all the required patches. It sounds like you are missing some
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