Yes, there's a lot of confusion when there are multiple targets involved because SH4 uses only two recordings (different varieties of each for engine speed in a small number of ranges), one for generic merchie and the other for generic warship.
With a real sonar, not every target sounds the same and it is possible to locate that BB by its signature engine and propeller sounds. This is not possible in SH4 so we are left with total confusion.
Hey! Live by the simulator, die by the simulator. Some things are easier than real life, some things are harder. But it's the best we've got and I enjoy it a lot.
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