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Old 01-10-06, 10:42 AM   #16
TteFAboB
Admiral
 
Join Date: Oct 2004
Posts: 2,247
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I'm happy with good mods, when a mod group is highly motivated because they have a price tag on their mods and they'll make a little extra money from it and even more talented modders join the group and they released a mod that is of superior quality to the original product (Microsoft Flight Simulator), I get happy, they get happy, paypal gets happy.

Marhkimov, if you had a modder group, with 5 or 10 talented people who would work like a professional dev group, would you be able to offer better mods than what you can do alone? Wouldn't you make more people happy with greater mods? Higher quality mods? I'm not judging any of your mods, I'm simply assuming a team can do better/larger stuff than a solo, given all members of the team are as skilled and dedicated as the solo modder.

So, in the end, you are being selfish for automatically excluding payware mods, you are denying to share your talent in a team to provide, supposedly, superior mods to the public.

Payware modders also get nice feedback, sometimes even more meaningfull because someone who pays 5$ for a mod is someone dedicated to that game, it's his hobby, his passion, he knows what he's talking about, it's not someone who installs a game, downloads 10 mods, plays for a month and then forgets about it.

Now, a mod is a mod and a game is a game, the game exists without any mods, so a mod can't be too expensive unless it's a complete overhaul, a whole new game, this is usually the case with Flight Simulator mods, the Microsoft team has been utterly surpassed in quality by modders, and those mods are expensive because they are aimed at FS fans, not the general kidd0, it's for people who were flying together during new years eve, it's for people who fly the real planes and want to fly it again, or other models, at home. Those mods are worth the money because they are better than the original game.

Now games like SH3 for example, have a more limited modding scope, can you charge for textures? An edited ship assembled with already existing pieces? Convoy editing? Are these little SH3 mods worth money? Not for me and I'd say there's plenty of people willing to do the same things for free, but if Ubisoft had chosen to release the SDK and we had the craziest mods available, I'd be willing to pay for them, such as a Pacific campaign, or nationality change like a British or Italian campaign or even an era change back to a WWI campaign.
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