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Old 05-16-12, 07:28 PM   #9
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Quote:
Originally Posted by doulos05 View Post
The cutie is only really helpful if they're approaching you (or have limited top speed). 12 knots isn't very fast at all and if the ship spots it while it's on a perpendicular approach, it will almost certainly outrun it. You've got to be ahead of it, maybe an AoB of 60 or 300. I've not experimented too much with those torps.
The cuties are electric, and wakeless, and they usually don't get detected. The other thing about them, is they have a very short run of about 5,000 yards, and only have a 95 pound warhead. So even though they can cause damage to DDs which have little armour compared to the sluggers of the fleet, I have yet to consistantly sink a DD or smaller DE with them.

I usually keep a few in the loadout as just in case deterents, but I don't depend on them to have the same effect as a bigger fish would have.
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