View Single Post
Old 05-13-12, 09:46 AM   #8
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by Phoenix3000 View Post
Hi

I'm planning on a re-install this weekend and came upon this thread. Is this still required for the latest NYGM used in conjunction with IABL's Merchant Fleet 3.2 mod?

Thanks,
Px3000
hi Phoenix3000,
it is all written in its 'readme' text . if ships are added or changed by the release time of TMT then ,TMT will not 'effect' (the added ones) or give correct results (for the 'changed' ones) for these specific ships.

Quote:
Originally Posted by CapSea View Post
I have a question... what is the real desplacement of SHIII ship´s?

In the NYGM mod a C2 cargo have a 6400 Tn but in this mod is 11000...
hi CapSea ,
open the .sim file of the ship that you are interested . somewhere in there you will find its displacement
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline