Thank you for all the replies, I really wasn't expecting so many.
All the advice and guidance is greatly appreciated.
I'll just head over to the Skipper's Bag of Tricks thread and see what I can learn.
Oh, a couple of last questions.
Is the AI in the Convoy Attack Tutorial reduced in some way?
Let me explain:
I play vanilla SH4 with the GFO mod. -Game Fixes Only mod.
So I've been replaying the convoy attack tutorial mission to learn the ropes.
Generally I play with most realism boxes ticked, except map contacts.
-I use the nav map to estimate the AOB...I'm a bit of a cheat, I admit it!
But yesterday something peculiar happened.
In a furious fit of frustration over another botched torpedo strike I decided to go kamikaze and surface, deck gun blazing.
(I should perhaps mention that I did infact hit two tankers with one torpedo each....I wasn't aming at the second tanker but let's gloss over that.
They both, however, stubbornly refused to sink.)
I thereafter succeeded in sinking three destoyers and two-three trading ships while circling and racing through the convoy at flank speed.
I was pretty much only under fire from one destroyer at a time.
I was eventually sunk by continous fire from the remaining trade ships (or damage delivered by the, by now, sunk destroyers)
Clearly this was either insane luck, preposterous skill or severly gimped opposition.
I think we can safely say that skill was not a contributing factor, so a combination of luck and gimped opposition?
Should I instead get my practise from the available single missions?
And while we're all still friendly and patient:
Considering my relative success at deck gun duelling above, do you think I should, as a N00B, try any of the realism mods?
-Either RFB or TMO for a slight increase in "realism"?
From what I've read of Trigger Maru it does sound like it might be a little to difficult for my tastes.
-and I didn't quite like the map contacts "dots" that replaced the default ship outlines