Oh ya, almost forgot.
Theres a bug ppl should be aware of. I was experimenting with the IX/1 tower and flak guns. (mainly cause i find it hard to beleive that they used a singleshot flakgun up until 11Nov42)
With the IXC and IXD2, the IX/1 tower is bugged with the crew requirements. You have 3 crewslots for flak. One goes on the heavy flak, and two jump on the light flak. (supposed to be the other way around) When you go to operate the heavy flak, you'll get "Not enough crew". I found that if you remove the crewman from the middle slot in the crew manager, BOTH guns will work fine, with just 2 crewman.
This does NOT effect the IXB, it works how it should.
Personnally i think Ubi ran out of time to fix small bugs like this, so intentionally lowered the dates on the IX towers, and started all IXC and IXD boats with the IX/2 tower - problem "solved".
While im on the subject of bugged towers, Not only is the heavyflak bugged on the IX/1 tower for the IXC and IXD boats, but the periscopes ride out of the shears a good meter or two. This also occurs on the IX/3 tower. ONLY the IX/2 tower seems to be unbugged in this capacity, as its periscopes sit inside the wells as they should be.
On a side note the VII/3 tower is bugged in that one crewman is rendered larger. Its a rendering bug, your crewman really isnt a giant, and your watch officer really isnt a miget.
Now if anyone has any ideas on how to fix the perisopes IX/1 and IX/3 towers id love to hear about it.
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