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Old 01-08-06, 06:06 PM   #5
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
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Hi Marhkimov
I would be more than happy to keep you updated.

The random structuring intrigues me. Now that I'm pretty happy with all the changes made resulting from the pinpoint issue I'm thinking about stuff like random increased e-motor noise(sabotage?) random hydrophone depths-(maybe you can go deep and escape and maybe you can't), etc.
Also the AI detection noise level mentioned above.
JScones is right-the list is endless. Right now I don't want to go ahead and dive into this until I find out if and when the latest/final version of RUB is coming out-haven't heard from Beery in some time now but I think he's still in touch with JScones. Right now my settings are a hybrid geared to work with RUB and in campaign mode and they are all offshoots of CB's excellent destroyer aggression mod.
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