Quote:
Originally Posted by 89
Hmm, very interesting! We nee to show this finding to TDW 
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More peeking around inside the sh5.exe and shcollisions.act keeps bringing up a string - "DMG_" that the game constantly does string compares and searches on other strings looking for it. These searches happen when the game says unit collided with something (could be ocean bottom, water, another unit, etc.). SH3/4 units have a DMG_col_ node attached to the root node. SH5 ships do not have a DMG_col_ node attached to the root node. This was part of the problem why magnetic torpedoes didn't work on SH5 (GR2) style ships. Now it makes me wonder if the sinking mechanics are looking for this DMG_col_ or maybe even just DMG_ node attached to the root node