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From what I see these HUD-boards only shows output from the game/application it is connected to, it is not possible to enter any input. My initial idea was to have a dial which one could turn to the proper value, and then it sent the data to the game and vice versa. I.e. it has to be mechanical, with some sort of motor to turn the dials. Or it could be some sort of touch-screen (TDC-app) that you could manipulate. But the mosta charming would definately be a electro-mechanical connection between the game and the external panel. To actually feel that you turn the "speed-dial" and the "range-dial" in the TDC. *dreaming*
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It only works one-way because car dash gauges are supposed to only be readed, and the driver has the buttons on his weel and keyboard for inputs. But nothing prevents you from having a full interactive TDC if youhave a tactile screen *AND* as I said, the proper dlls that accept inputs.