First of all I'm a new player of FC, but I played 688 H/K, SubCommand for some time, and currently DW.
I recently install FC and NWP mod, I like the idea of going into realism as best as possible, but I then strange thing's happen that the missile (any missile & torpedo) in NWP doesn't have homing ability even with all the lunching platform sensor active

(is this a fact or bug

)
In fact I try to send pair of Hornet to shoot down an innocent civilian twin engine prop plane with "clean-miss" result" and I try again this time pair of Tomcat to shoot down a wide body airliner and came up with the same result (although I managed to shoot it down by cannon shot

). The same thing happen to anti-ship missile and torpedo.
Is there a way I can edit (all of them) the missile & torpedo acquisition cone..??
I know you guys had working hard for this mod and it's good one but there is nothing realistic of having missile without homing capability (this ain't WW2 you know

)
So at this moment I uninstall NWP and playing stock FC instead.