Quote:
Originally Posted by Captain Dork
Thanks for the reply Casey. I've had my first success getting out of sight and returning to sink them with another torpedo. Do I understand right though that you fire torpedo's from 6-7 km distance sometimes? If I do that they never hit. I fire from ~2km distance.
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When you load your torpedoes before you launch a patrol (YOure using GWX right?) you should be able to "read" a little description the torpedo you are hovering over (a steam or electric) that tells you if its steam or electric and the max ranges AT certain speeds, write these down (I usually will load a 75% electric and 25% steam, steam are great for night attacks because they can't see the bubble stream any ways)
Max distance Ill go is 5km from the ship or convoy's course (Mind you Im PERPENDICULAR to their course at as close to a perfect 90 as possible). But if your out at 5km, your gyro will be something like 20 or 30 degrees to the port (left) side of your boat, making a right triangle, the line from you to where they cross your gyro is going to be pretty big, definitely larger than 5km, thats where I came up with "6 or 7km away from them" sorry for the confusion, if that still doestn make sense Ill try to draw it up for you

also remember if you want near simultaneous impacts, you need to adjust your torpedo speeds, what I mean is this, if your picking merchants that are side by side in columns, the inner most merchant (farthest from you) you are trying to hit will cross your scope first, fire these torpedoes at either slow or medium. Then when the merchant closest to you crosses, fire the torpedo at medium or fast accordingly. Just remember, SPEED affects the range the torpedo will travel, so be sure that it is within range if you set its speed.