Quote:
Originally Posted by TheDarkWraith
Been testing and trying to figure out this AI ship and shallow waters problem. No matter what if the enemy ship is in shallow waters and it detects a contact it will turn into a zombie and come to all stop and do absolutely nothing. You can ram it, shoot shells at it, fire torpedoes at it, nothing matters. It will not move or respond. Looks like a problem in shsim.act 
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Ah,yes that takes me back to a historical Mission
Mission : In Spite of Everything
Story: Being hunted by DDs still in the shallow part of the harbor. One DD found me and dropped a large load of Depth Charges they all missed.
It turned around and all of a sudden stopped. It was not alone every other ship stopped including the Warspite and the other DDs that didn't find me and I ended sinking the Warspite from the surface. No gunshots or whatever. And we were having tea while the DDs where sitting there doing nothing.

EDIT:
Quote:
Originally Posted by TheDarkWraith
v0.0.35 -
- When an airplane initially spots a contact it will drop down close to the water surface for it's initial run. If it's a torpedo bomber then it will stay close to the water until it delivers it's torpedo. If it's a bomber or a plane that has no bombs or torpedoes then it will pop up and make it's 'bomb run' at 3000m from the contact. This makes for a very nasty surprise because you have little to no warning that an airplane is tracking you!
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Unless You have radar.