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Originally Posted by TheDarkWraith
Found many problems and have been corrected. For one the ramming routine was hosed up because of a change I made some versions ago...wondered why no one was ever trying to ram me!
And things just got very interesting: ships will now shoot at you if they have spotted you and you are within the depth range and you are within the specified distance range...and this is not using Rongel's method  This means being submerged isn't safe anymore when you are close to a warship
There are two ways ships can fire upon you when submerged:
- if they visually detect you or radar detects you and you are <= 8000m from them and <= 25m depth
- if they detect you on hydro or sonar and you are <= 2000m from them and <= 25m depth
Poor AI subs get slaughtered now
While testing a Battleship fired all guns at a submerged AI sub....there was no chance for survival  Man this is brutal...I think Scapa Flow will be much harder now...
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Quote:
Originally Posted by TheDarkWraith
They will continually shoot as long as the contact is within the parameters specified  If the contact dives to > 25m depth then they will quit shooting
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Thanks TDW - this sounds like a great improvment
For the sub AI and their attacking scripts - would it be possible to limit the time they spend at scope depth. (just enough time for them to set solution for torp attack, fire and then go deep again).
Sorry if you have already done this - I have not tested yet