View Single Post
Old 04-23-12, 11:26 AM   #1718
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
Default

Quote:
Originally Posted by TheDarkWraith View Post
If you think that lifetime is best I'll update the mod with it. Or does it need more tweaking?

I don't think you'll need the water disturbances mod with the new ship AI. They don't have pinpoint accuracy anymore so they kinda hunt around looking for you. Leave the difficulty settings at 1.0 also to test.

The AI subs are vastly improved. They no longer surface when enemies are around. They are also much better at shooting torpedoes, evading, and finding their target.
I've not tested for a while due to RL & other games (sorry!), but I remember when testing the last set of improvements that the Water Disturbances mod basically made me uncatchable and had to be removed. Reducing lifetime/intensity of the disturbance effect would definitely be an improvement

Looking forward to giving the new version a go when I get time!
0rpheus is offline   Reply With Quote