I suspect decoys in general have a "dud chance" given by the "cm effectiveness" in the database.
If 50% then on average every second countermeasure would do absolutely nothing. Except be a bright target to a human player.
This is only a theory of how it works though - other theories would be along the lines of how easily it seduces a torpedo to break lock with the real target, but I'm doubtful.
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