More observations.... Still on first patrol.
I've seem to have run aground after diving...even tho my Depth under Keel reads out 20-18 meters....hmmm?? can hear hull scraping or damage sounds...go to the periscope to look through the ridiculously clear water to see I am indeed very close if not on the bottom.
I think I mention before...but my mouse is acting weird. Its freaking out aka scolling too fast in FPS mode....but it has a slight annoying lag in the rest of the game.
I'm mention before at the lack of bearing info in the binocs...which I love since thats how it was IRL......but then you have that stupid immersion killing pop up nav map that you always have to close when switching views.
Crew point to nothing and dont use thier binocs.... not being able to dive while on deck is retarded...and could late lead to being killed due to the wasted time on the surface.
Just spotted a convoy of at least 7-8 ships in Sep 39 right off the eastern coast of england (north sea)...after a day eariler I attacked an unescorted fast convoy of 4 ships. But I have yet to run across lone merchants ...which was what historically what happened early on in the war.
I again dove into the crew management screen and almost vomited...again. Total Reveal, increase torp speed, ...need I say more? I still dont know how moral increases and decreases work. I talk to the crew...but they never have anything new to say......for wanting to make this a FPS...they could have added more dialoge..one would think. I'm proud of your rascals too #2! But maybe lets talk about how nice your wives figure is....since ..you know we are sailors and whats on our mind.
I have no radio traffic reports or anything like that....am I missing something? I'm thinking I would hear my Radio dude would relay SOS messages or stuff like that...have not heard anything yet.
When I radio a status report to BDU...does it auto reply as soon as I click the button? I remember getting an hour or two delay from hearing back from them in other sims. Maybe i'm just missing something from the whole radio room.
Found the clock or stopwatch or chrometer (sp). it does the job...but takes way too much of the screen for simple stuff like transiting.
lastly ....no periscope raise lower sound when out side of the veiw in the control room.
I can see where they were going with this sim....as far as the FPS stuff...but its incomplete...and too gamey to really add alot of immersion. It takes about 10 mins to get bored with the crew...and there doesnt seem to be any leadership issues you need to take care of as a CO. Maybe #2 does a great job! haha......other stuff really could have used the time in my humble opinion. All honesty...its seems about a couple months early for release with no honest to goodness testing or nit picky historical oversight. Obviously the Moders took over...but they really shouldnt have to fix stupid stuff... I would say right now the biggest disappointment is the lack of TDC from a basic uboat standpoint.
Thats it for now....maybe some more if I find more.
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD
The Wolves of Steel 1.06
The Wolves of Steel 1.06 Update 05c
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