Tried that. The exact trigger I was talking about is within the 10 new missions in Bill's site - "FF In to the Night". The Badger flies towards the convoy, and once it spots any of the AORs, an air strike is launched. I tested it without success, until I made the one change of the goal type.
I've had this problem - and the same solution - before, for instance in "FF Pirates again!" It was impossible to make the cargo ship react to the French helicopters until I changed the trigger type.
I've been wondering - it might be something like once the target comes within the range of the trigger, the event trigger will then check it the doctrine settings will be satisfied. If not, it won't allow that to happen again. (Unless the "can refire" setting is on. Which, for instance in this case, I cannot let happen.) The goal trigger, however, will constantly check until the "goal" has been satisfied.
Based on experience, I would suggest something like this...
Miika :hmm:
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