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Old 04-01-12, 09:55 PM   #4
Sidekikd34
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Join Date: Dec 2009
Location: All over the Pacific...
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I've had CTD's periodically from running time compression faster than my system can handle. You can tell if the clock hands get jerky instead of rotating smoothly. It's fine until the game needs a lot of data suddenly, like when approaching Pearl Harbor, then CRASH. I agree with the other posters, it's likely a memory problem- some sort of data overload.
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