Turn 6 (55:00-54:00)
Pioneers blast through a hedgerow to open up a way to B company's men to get across that field.
More evilness is spotted.
Luckily I positioned my AT gun to overwatch that road. I just hope it has time to deploy before that Stug enters the road.
To be honest, that Stug is going to be a real problem for me. Dowly has at least two tanks, I've none. As pointed out before, I have barely anything to counter those tanks. Before I can make that planned flanking move, I definitely have to take out that Stug. But the positive thing is that I have probably more troops than Dowly because I don't have tanks when Dowly has two.
Turn 7 (54:00-53:00)
Sniper pesters mortar unit in the right.
B company taking casualties. Had to order B company to fall back due to those two tanks.
Right, that damn ferret has three tanks, at least. Tiger most likely sees my AT gun so I have to engage it. I highly doubt that it will even make a dent. Anyway, priority is to take those tanks out and overwhelm the enemy with my superior manpower.