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Old 03-26-12, 12:10 PM   #3781
DrBeast
The Old Man
 
Join Date: Oct 2007
Location: Somewhere Out In Space
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Quote:
Originally Posted by Dogsbd View Post
I can't say for sure this is TMO related or not but I am experiencing a weird graphical anomaly running SH4 1.5 with Trigger Maru Overhaul 2.5, no other mods etc.

When I damage an enemy merchant ship or my sub receives even the slightest damage the model for the damaged ship/subchanges drastically. I have a screenshot at home but since I am posting this from work I will try to describe it as best I can.

Upon receiving the slightest damage the outer hull of the vessel disappears, you can then see the interior bulkheads, frames etc. and those are all burnt, rusted, bent etc. An enemy ship will sail off after one torpedo hit looking like a skeleton of a ship, my sub will function almost perfectly with 5% hull damage but will look like a sub in the middle of being scrapped.

Any ideas appreciated.
Let me guess: ATi graphics card? The "skeleton ships" issue has been discussed before, and the solution is to select either Multi-Sample or Super-Sample Anti-aliasing from your Catalyst Control Center. The culprit seems to be Adaptive Multi-Sample AA. This is a core-game related issue.
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