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Old 03-23-12, 08:48 AM   #11
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
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Quote:
Originally Posted by TheDarkWraith View Post
What you all are failing to realize is the myriad of ships added to the game by others. If those ships don't reference the new zones I created in FX_Update's zones.cfg file then you'll never see the sinking mechanics I made for them or the new effects. The only ships I know of that use my zones are the ones included in FX_Update.
Ah yes, I see the problem now. With the changes you made to the generic zones, any add-on ship which does not have your custom Zon. file will be very hard and very slow to sink.
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