Thread: ARMA II Thread
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Old 03-17-12, 01:47 PM   #1317
Dowly
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Join Date: Apr 2005
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Quote:
Originally Posted by 0rpheus View Post
CA has a five or six-ish minimum yeah, I forget too exactly how many, but each one has a max of ten slots so there's plenty of room for extras without Arc needing to tweak anything. I've got all 3, but should probably check for the latest versions as it's been a while since I played it. I'll check next week.
Ah, rgr that.

And yeah, what Arc said. Night gives a second option to just going in as far as
we can before spotted and opening up.
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