Quote:
Originally Posted by Anvart
You must not forget that the game has user commands and crew commands...
For sound of crew commands you can use StateMachineControl system and files like in ..\data\Sound\Speech\ folder and for mimic like in ..\data\Library\ folder (Phrases_Voice_*.dat files)...
For sound of user commands, IIRC, SH3 game has no special sound system, therefore you can try use ambient/environment sound system... as in Sh3.sdl file.
Raise periscope (and similar) is user command.
...
Example for UZO Officer StateMachineClass (crew command):

|
Tried again with snorkel up/down sound issue. No dice. We have not a place to add sound to a commands on sh3 - seems that they are hardcoded at Sh3Sound.act.
The statemachine idea above didnīt worked probably because this is a player/user command as Anvart explained.
The idea to make something similar to SH5 on commands_xxx.cfg also didnīt work.
Perhaps Osmium can found a way.