Quote:
Originally Posted by Rubini
AFAIK the MnID isn't associated to sounds anyaway.
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Yeah. As Privateer points out, it points to the menu_1024-768.ini file which appears to control the gui animations. Button presses, switches thrown, etc.
Quote:
Originally Posted by Privateer
The voices played are controlled by the Phrases_whatever.dats as far as I remember.
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I thought so too, but Silent 3ditor lists them as Lip sync managers for the NPCs. Although, it may buried in there somewhere.
Many near misses, but no direct hits as yet. Keep shootin' guys! I'm loading as fast as I can!
The mechanism which tells the game "when X occurs play sound Y" remains elusive to my novice eye. I can see why they changed it for SH5.