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Old 03-12-12, 03:29 PM   #12
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
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Quote:
Originally Posted by Ubootsmann96 View Post
I've read Uboot's history quite thoroughly, despite of losses, there were more U-boats even after 43 (less seaworthy than built but still), main thing was Ubootwaffe had late and minor meaning improvements whereas, Allies had aircrafts and fleet ->Uboatkillers focusing nearly only on Uboats (apart of wargame who catches SUPERBATTLESHIP OF GERMANY). The thing was there wasn't enough number of experienced crews, no Luftwaffe and Kriegsmarine support, and the most important: LACK OF HITLER'S BLESSING.

Anyway that would be interesting playing after 1943 making history and brave almost suicide attacks or just face risk of being sunk just to sink at least one cargo ship... That is what has not been done by Ubisoft what may be done by modders... I thought thread is about comparing clean Silent Hunter 3 and Silent Hunter Five..
Any way what so damn wrong with AI of SH3 when playing above 80 prc realism and what so damn dynamic in SH5 campaign????

Nobody says it loud: we are being cheated and disrespected
I colud say the same about sh3 lets allow to do graphics as in sh5 and interior additions and bla bla bla.... Its not all about: compared should be both stock games. SH3 was brilliant... SH5 is not. Ubisoft should support modders at all cost cause they alone are poor :P
Ubootsmann96, first, welcome to Subsim.

Second, the post you quoted was made almost 2 years ago. Since then, the "Open Horizon" campaign I and II have been released which extends the SH5 campaign out to may 1945.

Third, no one really cares about these SH3 v SH4 v SH5 arguments anymore, they all had problems out of the box.
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