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Old 03-06-12, 05:04 AM   #785
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
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Quote:
Originally Posted by Stormfly View Post
...ive allready disabled the red distress flares from FXupdate, that helps alot against explosion CTD`s but could still a bit more fluid also for the ships, settings below 50 percent particle density lack to much of ships stack and fire smoke.
This is again more suitable for FX update-thread, but I think that the debris particles are slowing down the game. If there is a big air attack against the ships, the sea will be full of ship debris from the airplane cannon hits. The debris stays in the water and starts to cause problems when there is too much of it. Exploding planes also create slow downs. Even white starshells cause short pause in the game.

Port air raids would be great! I wonder if they would work with the stripped down, old effects.
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