How it sinks depends on if you're playing stock or using mods that correct the damage zones. Each ship has so many number of damage zones, once a zone substains 100% hitting that same area would cause no more, however with a BB it may take a few torps to each zone to cause 100% damage. You can also sink a ship by causing damage to many areas, which seems to work better.
With stock I've sunk some BB's with 2, once even 2, with mods most the time a Fuso or Kongo take 4-6.
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