Thread: MMM - MyMegaMod
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Old 03-01-12, 11:15 PM   #382
Silent Steel
Sea Lord
 
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
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Default Some suggestions

Just a few suggestions.

To keep each complete version of your fabulous MMM mod in one place I thought it could be convenient to put them together in one document.
In this PDF example are just P2 and P3 displayed. It's just an example and the layout can be changed to whatever you like. DL here;
https://rapidshare.com/files/2962138...robas_v0.3.pdf

Another thing -


As the 'MMM - My Mega Mod' is meant to make it easier to get a working mods list for both seasoned Kaleuns and, not least, new mates joining Subsim to let them see SH5's real capacities.

We have all seen mod packages containing several folders that have a structure that could cause endless questions in the forum.

The structure it has right now could fool new players to just put the whole 'MMM p2 - Graphics-FX-IRAI-Weapons v0.3' folder including the 'Extra' folder into JSGME....
To eliminate this risk I have a suggestion.


The P2 looks like this now;






To make it easier, especially for new players, I'd like to change the structure to this;



This way it would be more straightforward and make it easier to clearly see the actual MMM P2 'Basemod' and that the optional mods are to be found in another folder.


I hope you will keep the 'MMM - My Mega Mod' in packages as it is right now.
To compile them in one supermod would just deny many players to enjoy it.
A supermod would demand very much from the player's computer capacity and as not all of us have rigs that can take such a heavy mod it would IMO be a sad way to go.

In the forum I've seen suggestions to create a supermod and then simply let each user tweak it to a more 'light' version.
This would only lead to more frustration and issues to be answered in the forum.

For those interested there is already a .txt file icluded in every package explaining what mods are compiled in the package so it shouldn't be too hard to put an own mods list together.
If the suggested PDF above should be of interest it is of course even possible to make the 'Comprised of' mods' names to links to the download sites.

This
mod is spectacular and I'm sure this will make lots and lots of new players as fascinated by SH5 as we already are.


BTW. I've tested to replace P3 with both the 'CSP Magui' and 'Ui-boat' UIs and it doesn't work. Not for me anyway.
Graphic glitches, lagging FPS (even when running d3d Antilag) as well as CTDs

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