View Single Post
Old 12-29-05, 02:09 PM   #187
rulle34
Grey Wolf
 
Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by OakGroove
Funkraum upgrade up:
http://rapidshare.de/files/9928494/B...pgrade.7z.html


Readme:

Funkraum Upgrade for Bordinstrumente 1.0

=============================
Contents
=============================
- Textures with added detail for radio- and sonar rooms.

=============================
Installation
=============================

I. Extract the content of Bordinstrumente 1.0 Funkraum Upgrade.7z into the MODS folder created by JSGME in your SHIII directory.

II. Start the included DatTexExtract.exe texture exporting/importing tool.

III. Press the "Load Chess Set" button and open NSS_Uboat7_RR.dat located in your Data/Interior/NSS_Uboat7 folder. The result of this operation is displayed in the text area; you can see there all the textures included in the selected .DAT file, in the [texture name] [size] [color depth] format.

IV.After loading a .dat file, two buttons become available: "Extract all textures" and "Replace textures". Press the "Replace textures" button, and point to the MODS/Bordinstrumente 1.0 Funkraum Upgrade/data/Textures/TNormal/tex/ folder.

V. Files will be imported into the .dat file. The result of this operation is displayed in the text area.

VI. Repeat Steps III and IV for the Type IX and XXI respectively.

Note:
When you replace the textures in the .DAT file, the program saves the old instance of the .DAT file as .xxx, where xxx is a number
between 000 and 999. This way, if you ever make a mistake and want to revert to a previous version, you can do it.

P.S. it's not possible at this time to add some detail to the Type II radio and sonar equipment.
Hmm..What I can understand you replace some .tga's in the .DAT file so the new .tga's will be the one shown. There is also another file in that upgrade: data\Misc\Radar.TGA. Shall I enable this mod in JSGME after all the files in data\Textures\TNormal\tex are packed in the NSS_Uboat7_RR.dat??
If I enable, what was the purpouse of replace the files in to the NSS_Uboat7_RR.dat file?

As I did now was to replace the files like you said in the read me. Then I manually replaced the Radar.TGA. I guess this will do it? I shouldn't have to enable the upgrade mod after this replacing? A'm I right?
__________________
rulle34 is offline   Reply With Quote