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Old 02-26-12, 06:20 PM   #6
Stealhead
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Quote:
Originally Posted by Armistead View Post
Most of us can still sink 100K tons per patrol with TMO. Some functions of the AI are limited and easy, seems Duci tried to balance this with making some harder, but if you're getting attacked you're making mistakes.
That is why I got a little bored of TMO once you know the AI you just use those tactics and you start racking up again and it gets easy in another way.I just got bored of making the same approaches and getting the same results.I find getting 100 tons to be too unrealistic.

That is why I went to another mod and am really enjoying OM every attack is different from the last because of the current unpredictably of the AI(over time I will start to learn its ways I am sure).

That is the great thing about mods for SH4 or for any game really they add life to the base game and once you bored with one mod you try another one for a while.I played TMO pretty steady for about 4 years (not every day but for 4 years when I played SH4 it was usually with TMO) so I am not really surprised that I got a bit bored with it but that is excellent mileage and I glad that Ducimus made the the mod and after to a while if there is a TMO 5.5 which I am sure there will be I will play it again.

The STALKER series is another multi mod franchise and you get the the same mod effect with it different mods have different design philosophy.

In my opinion the ones that stick just with one mod for SH are the ones who hurt themselves sure you may love one mod but why not try a different one and not just for a spin run a few patrols to really get a feel for that mod.

I think I have tried every complete mod for SH4 even that one that adds the Soviet subs in the Baltic some I liked more than others but I can say that I consider TMO,RFB,and OM to all have great features and aspects in their design that should not be missed.
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