Quote:
Originally Posted by TorpX
While your idea of the new boats being offered in order, 1....2.....3....4 makes sense. They might just as well be offered in order of increasing value, i.e. 1.....1+x.....1+x+y..... That is, every new command would be an improvement over the previous one. Maybe a marginal improvement, maybe a large improvement. It is not only a matter of rewarding a CO for a good patrol, but perhaps more importantly, of mating the best CO's with the best available boats. Also, there would likely be quite a bit of chance involved (I guess), as to what happens to become available at that particular time.
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By this time i think it's obvious that if there's an upgrade available, the game tosses the upper end at you regardless of the value of upgrade class, or even if its in the same flotilla or not. The game just doesn't care. From what i gather from this thread, regardless of everything else, It always shoots for the bigger number. That said, i still don't understand why it worked on my computer. When i get around to fixing this, i'm going to stop trying to be elegant, and pick a simple straightforward solution.