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Old 12-29-05, 11:11 AM   #11
Sub Sailor
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Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
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Default Explanation

LW;
Please understand I am not trying to put down DW, quite the contrary, I am try to help with the problem.
I am not in your league when it come to all the stuff in computing, and I know that, I look at your work and stand in amazement how all of you accomplish the stuff you do. I don't even understand some of the things you all discuss with each other. LW, I don't even know what "debug" is.
So, all I can offer to these simulations is my real life knowledge of ships and subs. Don't know much at all about planes and helos, I just know to subs they are a major pain in the a... Planes and helos are without a doubt the best asw paltform, except for a good ssn, and that is because of environment.
So when you talk about "engines" does that mean the problem cannot be corrected? So SC "engine" would not work in DW or vice versus, correct?
Does trying to have so many "playable platforms" add to the difficulty. I think I understand the reasons for multiple platforms and that is marketing. One sim has something for everyone, but doesn't that just add to the problems of building them? I mean there as never been a simulation like DW where you have 4 classes of subs, 1 surface, and 2 aircraft.
The purpose of this post is to insure you and anyone else working on this problem that I am behind you. I am retired and have time and can run test and record my findings that is all I can really offer. I am not a whiner, I just want to contribute.

Thanks,

Ron Banks MMCM(SS), USN(Ret)
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