Thread: MMM - MyMegaMod
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Old 02-24-12, 04:27 PM   #11
pedrobas
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Join Date: Apr 2007
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Quote:
Originally Posted by vlad29 View Post
Hi guys!
I can confirm the problem is not with IRAI. Before 'MMM' idea appears I had about 80-85 mods installed incl. "heavy mods" (newUI, mtns, harbor, OHII etc.)
and everything was OK. Despite my modlist was correct, sometimes I got CTD when starting new campaign, sometimes not. In case with CTD I've used the method of disabling one by one mods installed last untill the positive result was achieved. And as my mod-list been changing from time to time, the mods I suspected to be 'critical' were different (sometimes I suspect even 'DBSM music' which do not conflict with any other mod but has a good mem. volume).
At last I was absolutely sure that the reason of CTD is not in the mods but in the AMMOUNT OF DATA that is had to be loaded simultaniously when starting new campaign. May be some of you noticed when the long process of starting new campaign (with OHII+Harbor+mtns enabled) is launched the CPU works very hard during only the last few seconds before/when bunker scene is appearing, and the game CTD's at this moment when it is almost successfully started.
The RAM is not the reason also, and 4 Gb is enough for this (I had detected via Win7 task manager that max. volume of RAM used during 'critical' period of loading the game is less then 2,5 Gb), and also guys who had 32 Gb of RAM had faced the same problem.
Though I'm not an expert in PC-iron issues I had a strong feeling that the problem is in HARDDISK DATA EXCHANGE RATE.. In other words the volume of data which had to be overworked and downloaded in a short period of time is LIMITED. F.e., I have one SEAGATE SATA2 HD with 3Gbs to MB connection, and the rate of HD data exchange is ranked by Windows as 5.4, though other system parameters had maximum rank (7.9) by now.
So all of us are using various systems with different HD and other parameters, and various PC configurations (incl. manufacturers) creating different effects even if some of us are using one modlist. This effect sometimes make us think that problem is in the mod, and in fact it is not so.

Sorry for the long post. We have discussed this topic (re HDD data exchange limits) with Uekel in some other thread few weeks ago, so I apologise if somebody have read about this before
Thank you, thank you very much. This info is very important to me to know, perhaps between all of us, some day we can know the real reason why this happens, and for that, every piece of information is very useful.
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