yes, and this is something i havent been able to correct on my ships. the problem is, you take only minor damage and boom, you blow up. i tried adjusting the damage model, but still its the same. i guess its because of the way the game engine is programmed to have the ship types behave. we are faking ships, but the unittype is still submarine, not battleship. so a playable ship will not behave like a surface vessel like the yamato, which can take 10!!!! torpedoes from all around and still swims. any suggestions?
|