12-28-05, 06:05 PM
|
#13
|
Grey Wolf 
Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
|
This is a cut from RUb 1.45 read me about what is new to 1.45
Version 1.45
051003: Radio mod added for German version. Mod adapted from various sources. Modders: U-4, Fletcher_72, Purplehaze, Prien, JG400Pips, U-538, Irishred (data\Campaigns\Campaign\messages_de.txt).
051003: Radiologlite mod added for English version. Mod by Irishred and Sniper1 (data\Campaigns\Campaign\messages_en.txt).
051003: Fixed more U-boat reflections. Mod by Sergbuto (Turm2D_2_hd.dat, Turm9c_1_hd.dat, plus all the same files as the reflections fix in RUb1.44).
051007: Added Snorkel visibility fix. Mod by Jungman (data\Library\AI_Sensors.dat).
051002: Updated new dial graphics. Dials version 1.2 Mod by Pascal, Ripbud and OneTinSoldier (data\Menu\Gui\Layout\Dials1.tga, DialsFdb.tga).
051016: Added Hospital Ship mod. Mod by Iambecomelife and Sergbuto (data\Roster\various nationalities\Sea\NHOS.cfg, data\Sea\NHOS\All files, data\Sea\EnglishNames.cfg, GermanNames.cfg).
051016: Added ability to sail on the surface with decks awash (all player-controlled U-boat config files in data\Submarine\NSS_Uboat**).
051017: Added French language (all *fr* files plus Localization.cfg).
051107: Added new 'Speed of Sound' mod version 1.2. Mod by Average Joe (data\Sound\Depth charges exploding from submarine.wav, P05_@Depthcharge_explosion.wav, P06_#Splinter_explosion.wav, P09_$Gun_muzzle_flash.WAV, P10_#Shell_fire_explosion.wav, P11_@ref_torp_great_explosion.wav, P16_#oil_explosion.wav).
051020: Updated U-boat individual number info for Type VIIC. Mod by Beery (data\Roster\German\Submarine\SSTypeVIIC.cfg).
051020: Updated (8 October 2005) Improved Convoys mod added. Mod by Jasonb885 & Sergbuto (data\Campaigns\Campaign\Campaign_RND.mis, all files in data\Roster\American, data\Roster\British, data\Roster\Netherland, data\Roster\Norway, plus data\Sea\NDD_C&D\NDD_C&D.dat and NDD_C&D.eqp).
051021: Reduced renown requirement for Type XXI to 15000. Adjustment by Beery (data\Cfg\Basic.cfg).
051021: Added Cloud fix. Mod by Seeadler (data\scene.dat).
051024: Added new world map with text for all major ocean features. Mod by FLB sale U-999 (data\Terrain\Maps\Map1\4320_2160.raw). Also added a new zoom level (data\Menu\Cfg\Maps.cfg, data\Terrain\TerMaps.cfg).
051024: Fixed misaligned cables on some Type VII boats. Mod by Flakwalker (data\Objects\Turm7c_1_hd.dat, Turm7c_2_hd.dat).
051024: Fixed Radio/Repair Compartment fatigue bug. Bug fix by GouldJG (data\Basic.cfg).
051026: Adjusted realism settings to allow for bug in realistic sinking times (data\Cfg\GameplaySettings.cfg).
051026: Removed 'give away' "We've been detected" and "Torpedo Missed" messages (data\Menu\*_menu.txt).
051026: Fixed long range gunnery on KGV (data\Library\guns.sim).
051026: Added Officer Icon mod. Mod by Captain America (data\Menu\Gui\Layout\OfficerA.tga, OfficerB.tga).
051027: Fixed weather reports icons. Mod by Marhkimov (data\Menu\Gui\Layout\MainOrders.tga, data\Menu\menu_1024_768.ini).
051102: All new Campaign_SCR.mis file added. Mod & Bugfixes by Teddy Bar & Stiebler (data\Campaigns\Campaign\Campaign_SCR.mis).
051101: Fixed some incorrect town and port alignment colours. Adjustment by Beery (data\Campaigns\Campaign\Campaign_LND.mis, data\Roster\DefSide.cfg).
There is some cut and paste I guess, but it's fully possible
__________________

|
|
|