Quote:
Originally Posted by pedrobas
Did you find the problem here?
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Sure did. I have to have you select a skeleton from the bone's treeview box first before you can add a new bone. This way all the bones from the skeleton are listed as possible parent bones
The incorrect rendering has been fixed. Turns out that SH5 is using the model's data for only the bones. Meshes are rendered as is:
Notice that there are some new checkboxes under the misc tab:
- show world axis
- show camera axis
both of the two above control the visibility of the two little boxes that show the reference axis's for the camera and world
The lock diamond's show controls whether the lock diamond is rendered or not