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Old 02-15-12, 07:31 PM   #1109
frau kaleun
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Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
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Originally Posted by Skybird View Post
I just got the idea, while writing this, that I could try to have a ring, a necklace, and two poiece sof armour, all enchnated with smithing, if possible enchnated with biggest soul gems. That should give me the ability to smithe some real uber-valued armour on every skill level I pass, I guess.
The Fortify Smithing enchantment can't be applied to apparel destined for all six possible locations (head, neck, body, feet, hands, finger) but it can be applied and equipped in enough spots to make a noticeable difference. For the ones that I can't get the smithing enchantment on, I put Fortify Carry Weight instead. It is *very* useful if you have a large supply of raw materials that you want to use for crafting and would like to carry them all to the appropriate crafting areas without being overencumbered.

With double enchantments I can max out both on one set of apparel, and still have "room" left over to throw in some Fortify Alteration and Magicka Regen enchantments... very useful for me since I use the Transmute spell to turn iron ore into silver and gold and it goes a lot quicker that way.

There is also a unique item at the Throat of the World that will give you extra smithing abilities when equipped and since it's classed as a weapon it can be used with any additional apparel that you've enchanted for that purpose. But there's no path to it, you have to look around (and... er... up) in order to find it. It's a bit of an Easter Egg but a very useful one. I never leave home without it.

I have completely different sets of enchanted apparel for crafting in order to max out smithing and alchemy, but with armor and especially while playing at a higher level with decent combat skills anyway I decline the Fortify enchantments for combat skills (where possible) and opt to give myself a boost in other areas like Fortify Health and various Resist enchantments, which are *always* useful no matter which weapons I'm carrying or using at the moment. The same with Waterbreathing and Muffle. And I use Fortify Carry Weight where possible on armor as well, with the Steed Stone blessing also in effect I never have to worry about finding some place to stash a lot of heavy loot because it's too much to carry and keep adventuring.

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Oh, and I got the Skyrim book today. Thick heap of paper. I simply love these kind of books, have the one for Fallout GOTY and Oblivion/Shivering Isle as well. The one on Oblivion is the best-designed of them all.
I ordered it the day I bought the game. Would've felt lost without it, especially since the whole world of Tamriel (and RPG in general) was completely new to me.

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I wonder if they plan to implement an ingame-portal to switch between Skyrim and Oblivion. Yoputube videos illustrate that Skyrim seems to have a first attempt of such an intrface implemented - you can see the Imperial tower from Oblivion from some places in Skyrim, and even can use "tfc" to move from Skyrim to Oblivion and hover over the capital city.
There is also a video out there of someone using console commands to pass through the gate into what should be Morrowind. Without the commands you can still approach within a couple strides of the gate and see through into the "forbidden" territory. It's gotten to be kind of a personal side quest for me now, to find the paths that lead to the edges of Skyrim and see exactly where it ends and some other place begins, at least if I happen to venture near the borders of the map anyway.


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P.S. To have a fire enchantement for your bow is nice because you can tell even at great distance if you have hit the target, or not.
Agreed, I especially love it for draugr. I feel sort of bad when I use the same bow for hunting animals though, it doesn't seem sporting somehow.

Lol, I remember one dungeon where I was approaching this large open area through a long corridor and there was a draugr at the other end waiting for me, I swear he was holding his shield in front of him and banging it with his sword all "Bring it beeyotch" and I put an arrow right into his chest. It didn't take him down right then and there but he stopped with the aggressive gesturing and it looked for all the world like he actually hung his head for a moment - "Aw man, that was not cool" - and then he wandered off away from the entrance he was guarding and I could hear him muttering and grumbling... it was hilarious.
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