Quote:
Originally Posted by dpajic
I have a good texture of Depth Charges exploding (water marks) in Silent Hunter 3. How can I get the same WATER REFLECTION, (e.g Like when Ships leave Foam marks when floating) ???? 
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Because the game uses the Granny system for rendering reflections and the likes are only able to be done with GR2 files. Trying to add reflections with DAT files causes strange/odd anomolies in the game rendering.