Quote:
Originally Posted by Trevally.
This does not happen when contact is escort/battleship. (still reading this one)
So it is for when there are only merchants.
As soon as damage is taken (merchants fire and cause more than 25% damage) - it will dive to 40m
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i think this routine isnt working properly, anyway even if it would work, it is highly unrealistic. i am also not shure if it would be possible, to check if the boat have a deck gun at all or if the target is allready heavy damaged.
i know tdw was working hard about making the subs use the deck gun but ithink he didnt got it to work atm. so there is realy no point atm, even with a deck gun, the sub wont fire it.