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Old 02-13-12, 03:35 PM   #562
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by BIGREG View Post
- I looked to export the UV maps, but I have not succeeded (impossible to select, edit menu empty).
Yet I saw that you had succeeded:
http://www.subsim.com/radioroom/show...&postcount=396

How are you wanting to export the UV maps? If you double click the windows that open with the UV maps you can save them to a file. Is that what you are wanting to do or something else?

I must be a little silly, I double click on any window? I just tried everywhere in every menu, in the middle, up, down, nothing !

Questions :

- Is there a way to rotate (shortcuts) from the point of view (on the spot) ?

Not sure what you are asking here.

rotate of the camera axis and not of the world axis

-For the UV maps will it be possible to load them directly into 3ds Max ?

Once again not sure what you are asking here.

possible backup format .UVW to open them directly in 3DSMax

BigReg/BigRegOne



"For it is as little as possible unhappy, always hitting on the same.

Proverbe Shadock
Ah, ok, you're not even getting the UV maps to appear. Select a mesh. In UVs box of the mesh tab there are two buttons 1 and 2. 1 will show you the UV maps for that mesh using texture coordinates 0 (diffuse). 2 will show you the UV maps for that mesh using texture coordinates 1 (AO). When the UV map windows appear you double click those to save to file.

You are actually rotating the camera axis and not the world axis. The camera (currently) is a 3rd person view camera. I'll code in a way to select 1st person view camera.

You want a way to export only the UV coordinates and nothing else? I need to see something that shows me where this is done. I need to see some kind of file so I can see how the formatting goes.
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