The first version was just to find out if everyone could be guided to the correct area in the campaign (if attacks are set by map trigger - there is no point if users never enter that area) and to ensure the the other trigger work to spawn and send messages (btw in v2 I switched to TDWs radio system).
Also in version 1 the uboats are spawned on the surface in a straight line and told to charge the convoy. This was just a test.
In version 2 - I have added a better radio messages.
The uboats are split into groups and start underwater and will stay under for most to the attack (some boats will surface at some point and get killed). They will also attack from evey direction (front sides and back).
You will not see them spawn.
During the attack the side boats will fire first - followed later by the other side and then the front attack. this is the stage that you arrive.
Yesterday I made a second type where you have to find - shadow (for about a day) and guide the pack together. They will then attack - again from all side before you are allowed to stop being contack keeper and join in to mop up the last of the ships.
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Trevally Mods for SH5
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