Need help, badly!
Hello!
I'm not used at all to mod any games, but now getting into the business...
so, help is needed.
I'm not totally satisfied with Beerys Combat stress -modell. My aim is to get my crew to be usefull maybe for 24 - 48 hours (real time, for combat purposes) before they will need a rest, let's say for 8 - 12 hours. I change values I found from Fatique Coef / Basic but after trials it's obvius that fatique is not healed in crew compartments (After 6 hours watch I gave to my crew 12 peaceful hours in their bunks without any results hoped).
So, any ideas, what I'm doing wrong? Is it just a guestion of values, or did Beery change something else also, not just values increasing / decreasing fatique? In some other thread Pablo gave some instructions and my version is close to his one, but still not working.
I do not have any clean copy, so I can't check original one.
Any help will be highly apreciated.
-RC-
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