Quote:
Originally Posted by 0rpheus
Just a heads up Trevally, with 1.6 I'm still getting the mission selection thing in bunker where you have to click request four or five times and are then offered a spy mission etc.
I only mention it as I remember you saying this was fixed a while back, should it still do that? I thought the spy missions etc were incorporated so they appear randomly amidst the usual patrol here missions etc, and the multiple click problem had been solved.
Been a while since I checked the thread anyway so apologies if you already know  
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Thanks orpheus
No - I did not know. Can you tell me what campaign and objective this happens with and I will fix for v1.7
V1.7 update
I have been working on getting better wolfpack missions in OHII.
This will be in TheBlackPit campaign - Triumph of the Wolfpack.
So far I have added 2 types - one where you are called to form pack and attack a convoy with 9 other u-boats. This is based on the pack attack "Blitz" if anyone wants to google it.
The second type is where you are shadowing the convoy (contact keeper) and must direct other boats in to attack.
This one is based on "Wolfpack Streitaxt".
These missions are triggered when you get to your patrol area (as issued in the bunker). So for this one - ensure you goto these areas.
With these objective - all boats in the wolfpack count towards your objective. So if you do not manage to sink any boats - you wil get no kill or renown, but other boat kills will count towards the campaign.
With more testing today - I only managed to sink 1 ship for a value of zero tonnes. Just as one torp was about to hit my target, a dam liferaft got in the way (Rongel

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. I was then forced down by escorts for the rest of the attack. My fellow u-boats however, sank 45,000t and all counted to the objective
I am very happy with the results so far and again want to thank the testers and TDW whos great radio mod iand IRAI is allowing me to add much more atmosphere to these attacks.
Edit:
@Rongel
As you know the DDs will attack your scope when in a wolfpack.
Today I found out that premature explosions and duds also work as they should when in a wolfpack.