Quote:
Originally Posted by Skybird
I already had restarted a savegame from just short of Kyneshain three times, but it did not change anything. I also tried the console command "setstage MQ106 150/155/160 (/170/200)" to end that quest for sure, or in the tavern, "setstage 201 0/1/5 (/10/15/20)" to get the new quest started, but again: to no avail. It does not start that way.
Definitely a showstopper bug. Game is version 1.4.21.0.4 . No mods whatever.
A pleasant surprise of a game - now ruined. But sometimes things are just too nice to be true. Where there is one bug, there lurk more in the shadows, evil dirty slimers - and knowing that one needs to expect more of that, dampens considerably any enthusiasm to continue the game. I already had several sidequest bugs, but so far could bypass them via Google and workarounds. Not this one. Just the wiki, when I discovered it - it is filled with bug descriptions from A to Z, almost every quest there is a chapter on seems to feature a longer list of issues some players are haunted by.
Will break off for some more months and meanwhile track the patchline they implement over the next month. At least once again I was lucky and have not payed money on the game.
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Well my new 1.4 character is officially past that quest and I can say I never encountered that bug, before or after patch. Since you already tried an earlier save, all that I can suggest is that you go somewhere else and do other quests for a couple of in game days and comeback, sometimes it seems teh NPCs get hung up in the questlines and literally waiting right outside the house doesn't work or atleast it hasnt' for me, but I've gone else where and returned and everything seemed to sort iitself out.