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Old 02-07-12, 02:11 PM   #2
peabody
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Originally Posted by TBear View Post



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All stations worked. AA guns worked, main gun worked, damedge worked and realy didnt have any isues. She is deffently a ship suitet for raiding and taskforce escort, and she is deffently suiteble for a campaign.(just remember no go to suply or drop missions)

What i would like.
Well kinda the same as on the Takao lol, but looking into that my self
Looked around into Keltos1`s Japanese sub folders and files (That mod bring some game changes that would be cool for these ships)

Japanese captain office. Japanese torpedoes and upgrades.

Pictures and a small movie about this great ship you have made will come soon

Tx for bringing her to us

Yes, I think I forgot to mention on this one not to do supply drops and insertions. You ask some of the "real" shipbuilders if they have a solution but I have not found one, and I do not know why. To make a ship 'playable' you basically have to make it a sub. So I don't know why the supply drop CTDs.

As for the Captains' Office I made that as part of the IJN Campaign. Unfortunately I have not finished the Campaign parially because I had to learn how to MOD (First time at this) and then ran right into a brick wall with real life.

If you look at the first post in the IJN Campaign thread you will see the office.
http://www.subsim.com/radioroom/show...t=ijn+campaign
Changed the map, flags, Submarine Aces board (As you see I put Capt Takao who made the names and ranks, and Keltos who made the subs. I then changed all German symbols on paperwork, medals box,etc to IJN. Did some research and found it was under "Imperial General Headquarters" and "Chief of the Navy".
The writing on the logbook is "Imperial Japanese Navy" per Wiki.

The medals were done by Capt Scurvy. If you look on the ship crewmanagement screen you will see the small version of the medals that will be issued to the crew when earned. He also used a combination of pics I found on the net and pics he found on the the net and made full size medals and a background award certificate.

A TON of research was given to me by Admiral Von Gerlach. He found all kinds of helpful info.

Keltos had someone that actually spoke Japanese that way going to do speech for us, but that didn't happen.

Both Keltos and I tried to get a IJN Sub on the Captain's desk, but it did a CTD. Later I tried again and got the Sen Toku on the desk (since it was one piece-tower was not separate and it worked until you returned from a mission and then it CTDed when entering port. I am thinking possible too many verticies? But just a guess. More likely I did something wrong, but it did work the first time starting the game.

As for you comment on torpedo upgrades, I deliberately took them out. The only torpedo was the Type 93 Long Lance used by ships. (Which by the way will cause problems with using surface ships and subs in the same campaign.)
Which brings me to one point, I left out a lot of stuff for IJN that is already done to keep the ships as compatible as possible. We changed a LOT of files for the Campaign so it will definitely cause problems with other MODS.

I know you asked for more compartments but it takes a while to renumber everything, and usually introduces mistakes. But it can be done. But by using the files from the Takao, I could put this out very quickly and at least have another IJN ship to work with. I know the damage model is not the best. I did not want to spend time on it until we tested and see what needs to be changed.

Anyway enjoy it.
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