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Old 02-07-12, 05:44 AM   #1
Kentrat
Torpedoman
 
Join Date: Feb 2003
Location: Sitting on the Becks crate scraping the mould off the bread...
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Default CTD starting new campaign

Morning captains,

I have been trying to start a new campaign using our friend silenttotto and each time I get the 'Silent Hunter V has stopped working' message; this happens after selecting which mission and hitting the start button......

Can anyone spot an incompatibility in my modsoup?

Accurate German Flags
MoraleMod
Electric torp wake removal - wamphyri
MightyFine Crew Mod 1.2.1 Alt w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
German U-Boat Crew Language Pack
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
DBSM_Music_1_0_4
Menu - Das Boot Underwater Theme
NoPac-Man
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional NavMap babelling
Sobers talking conning crew mod
KarlKochs fix for Bearing Sound (German)
Grossdeutscher Rundfunk
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Map Corrections
new_KM_binos
Shadow Improvement ModLR
SteelViking's Sky Banding Mod
My Keyboard Plan
Environment Sounds
Sub_Exhaust_1_0_5_byTheDarkWraith
Conus' Graphic Mod 1.0
Terrain_harbour_flags_Mod_v1_2_1
Zoom Scopes + Freecam
Equatool 01.00 - add-on - Coloured Simple Tools
Cerberus62 Historical Ship Equipment 1.3
Wooden_Lifeboats_Mod_1.1
No torp bubbles - fx mod compatable- wamphyri
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Sounds V2.1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
SteelViking's Interior Mod V1.2.1_NVidia_Fix
SH5-Pascal-uniforms
Patrol Routine Scripts v. 01.01 by AvM
stoianm pitch&roll for SH5 V1 (normal)
Krauters Automated Scripts (v5_0_0 compatible)
Sub splashsound_1.0
TDC Graphics by Naights v1.0
sobers real trees
sobers & stoianm base fog mechanics V15 SH5
Sobers Smaller Water Drops
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
IRAI_0_0_30_ByTheDarkWraith
IRAI_upgrade_to_v_0_0_31
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_9_0_jimimadrids_map_tools
NewUIs_TDC_6_9_0_New_radio_messages_German
NewUIs_TDC_6_9_0_WWIIInterface_by_naights
Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons
OPEN HORIZONS II_full v1.6
mtns - more traffic, nations and ships 1_8c
mtns - Fix for Reaper7 UI - recognition manual
mtns - OHII&HarbourAdditon_Fix_1_6b
mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last)
Manos Scopes-patch for 8x5
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
EQuaTool 01.01 by AvM - Kriegsmarine Woody Light Style
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
SubFlags_0_0_9_byTheDarkWraith
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_0_byTheBeast
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
IO_StrategicMap_4_3_for_TDWv651&MO
IO_ShapeTextures_NO_mod
SteelViking's Bunker Fixes V1.0
MARINEQUADRATKARTE_mod
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
Sub Caustics
Open Bunker
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
IRAI_AI_testing
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
R.E.M_by_Xrundel_TheBeast_1.2
NOZAURIO'S SKIN (Standard No Emblem) v-1.0.0

It also happens when trying to load a previous bunker save, but open sea saves seem ok.

Thanks in advance
__________________
Kentrat

Kapitänleutnant, U-136, (typ. VIIb 16v GTi)


If God didn't want us to eat animals, He would not have made them out of meat....
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