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Old 02-06-12, 07:37 PM   #14
Hinrich Schwab
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Join Date: Nov 2010
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Quote:
Originally Posted by Noisy_Buoy View Post
As it may look weird, it is indeed so in SH3, I never understood why ?

BOLDS were used to cover the boat from ASDIC pings by releasing mass of bubbles which absorbed sound waves, without reflecting any echoes.

But in SH3, BOLDS act like another echo for destroyer which pings you, so then another destroyer is being invited to the party.. In my experience I could retract all of the escorts from the convoy with simply releasing BOLDS.

I remember the bug which was present on stock SH3 multiplayer games. You could litteraly spook the destroyer that is on attack run after you, by releasing BOLD in very close range from destroyer. The effect was that DD stopped and reversed very quickly. Not sure already wether your boat had to be in periscope depth or any depth at all, but this was common used trick
From what I have observed in 3 and 4, this is the case. A well-planned, well-timed BOLD drop can sucker and entire escort screen away from its posts under the right circumstances, leaving the convoy exposed. Likewise, the destroyers seem to follow the strongest signal, so if the BOLD is shallow enough compared to your relative depth, destroyers tend to favor it for rather obvious reasons. The big challenge is finding the maneuvering "hole" in the attack cordon while presenting the narrowest profile. I have escaped many a nasty attack by turning towards destroyers at certain points in its attack run, as insane as that sounds.
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